Powered by the Consumer Technology Association (CTA)®

Skip to content

Shopping in a 3D World

January 11, 2024

Video Player is loading.
Current Time 0:00
Duration 0:00
Loaded: 0%
Stream Type LIVE
Remaining Time 0:00
 
1x
  • Chapters
  • descriptions off, selected
  • captions off, selected
    Article Summary
    Just because retailers don’t use “metaverse” anymore doesn’t mean that immersive virtual shopping experiences have gone away. Find out how lifestyle products, luxury goods and brands are meeting a new generation of consumers.
    AR/VR/XR

    The technologies that transformed gaming are now changing the game in other industries and reshaping the way businesses operate across the globe. 

    Latest AR/VR/XR Content